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Eidol Summoning—Two Sample Eidols

Some of the earliest eidols that many practitioners learn to summon are counterparts to mundane creatures drawn from various Otherworlds. Here are two such example eidols.

Eidol Summoning — A Framework for Magical Allies in GURPS

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I've been putting some ideas down for a fantasy campaign in GURPS with a broad selection of "magic" systems. In addition to the systems from GURPS Thaumatology: Sorcery and GURPS Powers: Divine Favor, I want to have a few options that draw on other sources like Chi and spirits.

In 2005, Reverend P. Kitty wrote an article for volume 2 of Pyramid, "Making Friends and Conjuring People," that built on the Summonable enhancement for Allies. He included a meta-trait that allowed for Unkillable allies that disappear when reduced to (-1xHP) and could be summoned again after regenerating. I like the idea of "summoners" being one of the available supernatural options in this world, so I though I'd build on P. Kitty's work for this system.

The biggest change I made to the Conjured Servant meta-trait is removing Automaton. I prefer the summoned beings to have more initiative, especially at higher point values, and Automaton means that you constantly have …

Castle Whiterock—Chapter 13: Delving Too Greedily and Too Deep

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CharactersEmmeline Forthwrought, eccentric human wizard, with Jonathan, cat familiar.Frevia Arden, self-sufficient human druid, with Roberta, snake animal companion.Imra Shadowmantle, disciplined elven rogue.Melanie Shadowmantle, aristocratic human fighter, with Angelina, recovered toad.Emony Steelbrow (NPC), paladin of Justicia. Exploring the secret tunnel, Imra finds a similar hidden door on the far end. This opens onto another hallway. To the left, it opens into entry chamber now full of dead piercers. To the right, the tunnel is blocked by a wall of small stones, purposefully placed. The group decides to clear the tunnel and find out what is on the other side.

As Melanie, Imra, and Emony work, Emmeline and Frevia keep watch. Frevia hears movement from the piercer chamber, and she readies a flaming sphere for any fast-moving object that appears. A pair of javelins fly out of the dark, but they bounce harmlessly off the armor of Emony and Melanie.
Melanie steps up near the flaming …

Castle Whiterock—Chapter 12: Return to the Ruins

Characters
Emmeline Forthwrought, eccentric human wizard, with Jonathan, cat familiar.Frevia Arden, self-sufficient human druid, with Roberta, snake animal companion.Imra Shadowmantle, disciplined elven rogue.Melanie Shadowmantle, aristocratic human fighter, with Angelina, recovered toad.
The party sets out for Castle Whiterock along with their previous hirelings, Lissa the halfling groom and Gryffidd the mercenary leader. When they arrive at the gatehouse, they find the heavy ironwood gates closed, when they remember leaving them open last they were here. Emmeline casts reduce person on Imra, and the elf sneaks inside.

Checking the stables, Imra finds signs that someone had searched the building. Further into the courtyard, she sees that the tents left behind by the vanquished slavers had been disturbed: two had been taken down purposefully, but two more had been knocked down violently. With the reduce spell nearly at an end, Imra returns to the group. The party retreats out of the r…

Castle Whiterock—Chapter 11: Icy Interlude

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CharactersEmmeline Forthwrought, eccentric human wizard, with Jonathan, cat familiar.Frevia Arden, self-sufficient human druid, with Roberta, snake animal companion.Imra Shadowmantle, disciplined elven rogue.Melanie Shadowmantle, aristocratic human fighter, with Angelina, recovered toad. I'm On a Boat The party signs on as guards with a river boat captained by a salty silver-haird elf named Framblin. With one final day in Galaron, Imra goes to the royal treasury and registers the group in the tax rolls, making sure their adventuring profits are fully legal. There is some discussion of what the party's official name should be, but no decision is reached yet.

Meanwhile, Melanie visits the Solethite monastery to say goodbye to her new friend Ella. The monk presents her with a red ribbon choker to remember her training by.

Framblin's boat is loaded with dry goods and a few dozen oarsmen. Other than the captain, who carries an impressive sword, the party are the only ones aboa…

Castle Whiterock—Chapter 10: Summer in the City

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CharactersEmmeline Forthwrought, eccentric human wizard, with Jonathan, cat familiar.Frevia Arden, self-sufficient human druid, with Roberta, snake animal companion.Imra Shadowmantle, disciplined elven rogue.Melanie Shadowmantle, aristocratic human fighter, with Angelina, recovered toad. It's Just Business Over the next week, Imra asks around about the three merchants she needs to remove from the gem trade with Far Cirque. She discovers that one has recently died after a long and distinguished life. She  visits his home to pay her respects and learns that his children are likely to sell his trade charter. She passes this information on to the family to follow up on.
With help from Emmeline and Frevia, Imra puts together a business proposal for the other merchants. The second merchant is impressed by the presentation and offers to cut the Shadowmantle family in on the business if they can help him smuggle gems out of Morraine under the crown's nose. Imra is pretty sure she can…