GURPS After the End: Bruce, the Hulking Mutant
Bruce, the Hulking Mutant
250 points
Just add a big sledge and red eyes. |
ST 19 [63]†; DX 12 [40]; IQ 10 [0]; HT 12 [20].
Damage 2d/4d-1; BL 72 lbs.; HP 22 [6]; Will 11 [5]; Per 10 [0]; FP 12 [0]; RP 28 [0].
Basic Speed 6.00 [0]; Basic Move 7 [0]‡; SM +1.
Advantages
Combat Reflexes [15]; DR 2 (Tough Skin) [10]; Improvised Weapons (Two-Handed Axe/Mace) [1]; Signature Gear (Sledgehammer) [1].Mutations
Natural Anti-Rad 2 [12]; Thick Hide 2 [30]; Red Sight [8]; Self-Restoration 1 [21]; Super-Strength 2 [23]†.Freakishness 18 (3 oddities, -2 reaction)
Disavantages
Berserk (12) [-10]; Dependency (Radiation; Very common environment; Monthly; from Freakishness) [0]; Gigantism [0]; Gregarious [-10]; Gullibility (9) [-15]; Impulsiveness (12) [-10].Skills
Acting (A) IQ [2]-10; Brawling (E) DX [1]-12; Climbing (A) DX [2]-12; Expert Skill (Mutants) (H) IQ [4]-10; Gesture (E) IQ [1]-10; Guns (Rifle) (E) DX [1]-12; Intimidation (A) Will+1 [4]-12‡; Hiking (A) HT [2]-12; Lifting (A) HT [2]-12; Observation (A) Per [2]-10; Survival (Radioactive Wasteland) (A) Per [2]-10; Tactics (H) IQ-1 [2]-9; Throwing (A) DX+1 [4]-13; Two-Handed Axe/Mace (A) DX+3 [12]-15; Wrestling (A) DX-1 [1]-11.† Cost reduced for Size (-10%). For Striking ST, round the final cost up.
‡ Gigantism gives +1 to SM and Basic Move, and often +1 to Intimidation.
Gear
Sledgehammer [Torso] 4d+3 cr. $10, 15 lbs.Cheap studded leather skirt [Groin, Legs]. DR 2/1*, $72, 4 lbs.
Cheap mail shirt [Torso] DR 3/1*. $180, 16 lbs.
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