Showing posts from 2017

Core Mechanics #5 - Blades in the Dark

My Big Fat Gen Con 50 Schedule

Castle Whiterock — Chapter 0: Filth Beneath Cillamar, Part 1

Core Mechanics #4 — Feng Shui 2

My Sales Numbers for July

My Sales Numbers for June

Why Do You Hate GURPS?

Favorite Games Ever: D&D Third Edition

My Sales Numbers for May

What Did I Accomplish in May

Grognar, Goblin Barbarian

Lel, Wood Elf Scout

Gen Con Events, Part 2: Panels

Michel Montfort, Dungeon Fantasy Swashbuckler

Gen Con Events, Part 1: Games

Take the Game and Run

Incite Mutation

Cowboy Character Template

New Ability: Martial Exercises

Stone Golem Gladiator

ExeCorr.ban, a Techno-Bane for Werewolf: The Apocalypse

My Sales Numbers for April

What Did I Accomplish in April

Blitz: A Speedster (for Wild Talents)

The Shadow Man: A Masked Vigilante (for Wild Talents)

Miss Universe: A Four-Color Superhero (for Wild Talents)

Let’s Make a Character: Scavenger (GURPS After the End)

Let's Make a Character: Speedster (Mutants & Masterminds 2e)

Gilwell the Arcane

Martin the Strummer (from Let's Make a Character 1)

Speaking of Designer's Notes

Jeremiah Stone, Merchant and Silver Hand Spy

Dame Alaina, Knight of the Stone

What Does a Developer Do?

My Sales Numbers for March

Fragments Volume 1, #3 Released

What Did I Accomplish in March

Game Designers I Think Are Awesome: Cam Banks

Loi Scout Saucer (TL 11^)

Review: Kaiju Incorporated RPG

Sphinx Lock: A Combination Gadget for GURPS Cyberpunk/Ultra-Tech