Skip to main content

Elphir, Son of Imrahil

I play in a bi-weekly online GURPS game set in Tolkien's Middle Earth about a company of dwarves that are attempting to retake Moria. You can read about it at the GM's blog.

As a side adventure, we will be playing out a group of high-powered, high-profile characters on a mission to slay the Watcher in the Water at the eastern gate of Moria. We had around 500 points to make whatever kind of Middle Earth-appropriate badass we wanted. Other potential candidates mentioned include Gandalk, Beorn, and Quickbeam the Ent.

I aimed a bit closer to the ground for my character. I just wanted to play a nigh-superheroic knight in the vein of Aragorn, but without the baggage of being King. I settled on Elphir, son of Imrahil, future Prince of Dol Amroth.

I ended up with a powerful martial artist specializing in knightly weapons like the broadsword and large shield. I'm fairly happy with how the sheet turned out. If this was for an actual campaign, I might have taken some more disadvantages and rounded out his non-combat skill selection a bit.

Elphir, son of Imrahil

ST 14 [40]; DX 14 [80]; IQ 12 [40]; HT 12 [20]
Dam 1d+1/2d+1; BL 39 lbs.; HP 28 [28]; Will 13 [5]; Per 12 [0]; FP 15 [9]
Basic Speed 7.00 [10]; Basic Move 8 (6) [5]; Dodge 12 (11) (14 with shield); Parry (Broadsword) 15 (18 with shield); Block 16.

Advantages

Born War-Leader 4 [20]; Combat Reflexes [15]; DR 1 (Tough Skin, -40%) [3]; Enhanced Dodge [15]; Enhanced Parry (Broadsword) [5]; High Pain Threshold [10]; Longevity [2]; Status 4 (1 free from Wealth) [15]; Striking ST 1 [5]; Weapon Master (Knightly weapons) [30]; Wealth (Very Wealthy) [30].
Perks: Shield Wall Training; Special Exercises (DR 1 with Tough Skin); Special Exercises (HP can exceed ST by 100%); Special Exercises (Striking ST +1); Style Familiarity (High Medieval Knightly Mounted Combat) [5].

Disadvantages

Code of Honor (Chivalry) [-15]; Sense of Duty (Gondor) [-10].

Skills

Administration (IQ) [1]-12; Axe/Mace (DX+2) [8]-16; Broadsword (DX+6) [24]-20; Intelligence Analysis (IQ+3) [2]-15*; Lance (DX+2) [8]-16; Leadership (IQ+4) [2]-16*; Power Blow (Will+6) [28]-19; Riding (Horse) (DX+2) [8]-16; Savoir-Faire (High Society) (IQ+1) [2]-13; Savoir-Faire (Military) (IQ+5) [2]-17*; Shield (DX+5) [16]-19; Strategy (IQ+3) [2]-15*; Survival (Mountains) (Per-1) [1]-11; Tactics (IQ+3) [2]-15*; Wrestling (DX+4) [16]-18.
* Includes +4 from Born War-Leader.

Possessions

The only rules adjustment the GM made that affects Elphir is to peg starting wealth for Very Wealthy at $8,000 and give $800 for every CP spent. I spent [2] on additional gear.
Fine thrusting broadsword, sw+2 cut/thr+2 imp, $6000, 3 lbs.
Heavy mail shirt, DR 5*, DR 3* vs. cr, $1200, 18 lbs.
Heavy mail sleeves, DR 5*, DR 3* vs. cr, $600, 9 lbs.
Heavy mail leggings, DR 5*, DR 3* vs. cr, $1200, 18 lbs.
Light plate sollerets, DR 3, $100, 0.8 lbs.
Large shield, DB 3, $90, 25 lbs.

Small backpack, holds 40 lbs., $60, 3 lbs.
Blanket, $20, 4 lbs.
Personal basics, $5, 1 lb.
Rope, 3/4”, 20 yards, Supports 1000 lbs., $50, 10 lbs.
Torch x3, $9, 3 lbs.
Wineskin with 1 gallon water, $10, 8.25 lbs.
Total Load: 103.05 lbs. (Medium)
Combat Load: 73.8 lbs. (Light)

Attacks

Broadsword (20): 2d+7 cut/1d+5 imp, or 5d+14 cut/3d+8 imp after a successful Power Blow.

Popular posts from this blog

Voting Is Live For The 2016 Ennie Awards

The 2016 Ennie Awards are now open for voting. Go to http://www.ennie-awards.com/vote/2016/ to vote for the great gaming products in two dozen categories.

While you’re there, I hope you’ll consider voting for It’s Element-ary! for Best Family Game. I’m up against some very worthy competition, and I’m honored just to be nominated. But who knows what could happen, right?

Dungeon Crate, May 2016

For my birthday last month, my friends got me a subscription to DungeonCrate.  This service is the RPG-focused entry in the current "crate" craze, where you pay a subscription fee and a box of themed stuff is sent to your home monthly, quarterly, or whatever. Well, my first crate arrived today, and I thought I'd go through it here on the blog.





Let's Make a Character: Atomic Robo

I forgot to post this last Friday, but I had my third episode of Let's Make a Character. I made an Action Scientist (light on the Action) for the Atomic Robo RPG (powered by Fate Core). Check it out!