Skip to main content

Progression of Power

The martial artist focuses her chi through a series of disciplined combat forms. The mecha pilot brings weapon systems online one at a time. In the process, both become more powerful.

In Fate, you can model this with a series of create advantage actions that generate free invokes. While they give the normal benefits of invoking an aspect, free invokes are only good for one use. After that, invoking the aspect costs a fate point as normal. Some players dislike the idea that an advantage is only beneficial when you can pay for it.

Instead, consider the following stunt skeleton:
You get +1 to [skill] [in a situation appropriate to a normal stunt]. You can spend a free invoke of an appropriate aspect to increase this bonus by +1 for the rest of the scene. This bonus cannot exceed the campaign's skill cap.
If you take the time to create appropriate advantages, you can power up way beyond the bonus of a normal stunt. You still get a small benefit even without powering up. This is just a rough idea, but it could be interesting in the right campaign.

Popular posts from this blog

Voting Is Live For The 2016 Ennie Awards

The 2016 Ennie Awards are now open for voting. Go to http://www.ennie-awards.com/vote/2016/ to vote for the great gaming products in two dozen categories.

While you’re there, I hope you’ll consider voting for It’s Element-ary! for Best Family Game. I’m up against some very worthy competition, and I’m honored just to be nominated. But who knows what could happen, right?

Dungeon Crate, May 2016

For my birthday last month, my friends got me a subscription to DungeonCrate.  This service is the RPG-focused entry in the current "crate" craze, where you pay a subscription fee and a box of themed stuff is sent to your home monthly, quarterly, or whatever. Well, my first crate arrived today, and I thought I'd go through it here on the blog.





Let's Make a Character: Atomic Robo

I forgot to post this last Friday, but I had my third episode of Let's Make a Character. I made an Action Scientist (light on the Action) for the Atomic Robo RPG (powered by Fate Core). Check it out!