Skip to main content

Space Patrol: Adventurer

The adventurer is a better example of the way dramatic templates work in the Space Patrol campaign. An Adventurer-Commander produces the classic starship captain of pulp space opera.


50 points

You joined the Patrol to visit strange new worlds and experience incredible thrills. You may have a history of disciplinary problems from "pushing the envelope." Through your adventures, you've honed your body and developed skills that let you reach new heights (or depths). Where the explorer wants to see new places for the sense of discovery, you are looking for excitement. You may have studied self-defense, for those times when adventure means chasing down the bad guys.

Attribute Modifiers: DX +1 [20]; HT +1 [10].

Advantages: Fit [5]. ● One of Combat Reflexes [15], Danger Sense [15], Daredevil [15], Enhanced Dodge [15], Unfazeable [15], or increase Luck to Extraordinary Luck [15].

Disadvantages: A total of -10 points chosen from Curious [-5*], Impulsiveness [-10*], Obsession (some unique experience) [-5*], Overconfidence [-5*], Reputation (Patrol, Large group, All the time) [Varies], Selfish [-5*] or Selfless [-5*], and Stubbornness [-5].

Skills: Five of Beam Weapons/TL11 (Pistol or Rifle), Brawling, or Jumping, all (E) DX+1 [2]; Climbing or Free Fall, both (A) DX [2]; Acrobatics, Escape, or Wrestling, both (H) DX-1 [2]; Swimming (E) HT+1 [2]; Flight (A) HT-1 [1] and Piloting (Low-G Wings) (A) DX-1 [1]; and Hiking or Running, both (A) HT [2].

Customization Notes

The hero is out to help people with daring and style. This is a hero in the classic square-jawed pulp model. Consider Daredevil or improved Luck for narrative protection. Take Stubbornness and Selfish if you seek credit and always have your way, or Selfless and Curious if you stumble over problems and have to help. The hero is more likely to choose combat skills over mobility, though Running is nearly ubiquitous.

Space provides a lot of exciting terrain for the thrill-seeker to cover. Impulsiveness and Overconfidence are the defining disadvantages, while Unfazeable or Danger Sense help you face constant danger. The thrill-seeker focuses on movement, especially Acrobatics and Climbing, and may enjoy the unpowered flight of Low-G Wings if Light gravity worlds are common.

Popular posts from this blog

Dungeon Crate, May 2016

For my birthday last month, my friends got me a subscription to DungeonCrate.  This service is the RPG-focused entry in the current "crate" craze, where you pay a subscription fee and a box of themed stuff is sent to your home monthly, quarterly, or whatever. Well, my first crate arrived today, and I thought I'd go through it here on the blog.

Discworld RPG Review

The Discworld Roleplaying Game is a standalone fantasy RPG written by Phil Masters with rules based on GURPS Fourth Edition by Steve Jackson Games. It is the second edition of Discworld RPG, following the original GURPS Discworld published in 1998 and reprinted under the Discworld RPG name in 2002.

For those who may not be familiar, Discworld is the setting of an extremely popular series of fantasy novels written by Sir Terry Pratchett. The Disc consists of a flat, circular plane resting on the backs of four elephants who in turn stand on the shell of an enormous turtle which swims through space. It began as a fairly traditional — if satirical — fantasy world, but through over 40 novels, Pratchett advanced the setting into a rich canvas on which to poke fun at the peculiarities of modern life.

The first edition of the Discworld RPG was based on GURPS Third Edition, and it included GURPS Lite, a pared down version of the core system. Still, it relied perhaps too much on knowledge of th…

Voting Is Live For The 2016 Ennie Awards

The 2016 Ennie Awards are now open for voting. Go to to vote for the great gaming products in two dozen categories.

While you’re there, I hope you’ll consider voting for It’s Element-ary! for Best Family Game. I’m up against some very worthy competition, and I’m honored just to be nominated. But who knows what could happen, right?