Space Patrol: Ensign Jeremy Onkole

Jeremy Onkole started his career as a pilot in the Scout Service where he spent four years mapping Earthlike planets at the edge of Federal space. He grew lonely aboard the small Scout craft, and eventually he filed for a transfer back "East" to the Patrol.

Onkole is a tall, skinny man in his late 20s with dark skin and close-cut black hair. He wears his Patrol uniform neat, if somewhat loose. He's personable if average looking, and people tend to like him, though he has a habit of speaking his mind to the annoyance of some.

200 points

ST 10 [0]; DX 12 [40]; IQ 12 [40]; HT 10 [0].
Damage 1d-2/1d; BL 20 lbs.; HP 10 [0]; Will 12 [0]; Per 14 [10]; FP 10 [0].
Basic Speed 5.50 [0]; Basic Move 5 [0]; Dodge 8.

Social Background

TL: 11.
CF: Federation (Native) [0].
Languages: Federation Standard (Native) [0].

Advantages

3D Spatial Sense [10]; Danger Sense [15]; DNA Repair Nanosymbiont [5]; Eidetic Memory [5]; G-Experience [10]; Hot Pilot 2 [10]; Intuition [15]; Legal Enforcement Powers [10]; Level 2 Panimmunity [5]; Luck [15]; Patrol Rank 0 [0].

Disadvantages

Duty (to the Space Patrol; 15 or less) [-15]; Gregarious [-10]; Impulsiveness (12) [-10]; Sense of Duty (Crew) [-5]; Xenophilia (12) [-10].

Skills

Area Knowledge (Federal Space) (E) IQ+1 [2]-13; Area Knowledge (Known Space) (E) IQ+2 [4]-14; Astronomy/TL11 (H) IQ-1 [2]-11; Beam Weapons/TL11 (Rifle) (E) DX [1]-12; Brawling (E) DX [1]-12; Cartography/TL11 (A) IQ+1 [4]-13; Computer Operation/TL11 (E) IQ+1 [2]-13; Cryptography/TL11 (H) IQ-1 [2]-11; Diplomacy (H) IQ-2 [1]-10; Electronics Operation/TL11 (Comm) (A) IQ [2]-12; Electronics Operation/TL11 (Sensors) (A) IQ [2]-12; Expert Skill (Xenology) (H) IQ-2 [1]-10; First Aid/TL11 (E) IQ [1]-12; Free Fall (A) DX+2 [2]-14‡; Geography/TL11 (Earthlike Physical) (H) IQ [4]-12; Mechanic/TL11 (High-Performance Spacecraft) (A) IQ [2]-12; Navigation/TL11 (Hyperspace) (A) IQ+2 [2]-14‡; Navigation/TL11 (Land) (A) IQ+4 [4]-16§; Observation (A) Per+1 [4]-15; Physics/TL11 (Astrophysics) (H) IQ-1 [2]-11; Piloting/TL11 (Aerospace) (A) IQ+3 [2]-16†¶; Piloting/TL11 (High-Performance Spacecraft) (A) DX+4 [4]-17†¶; Law (Space) (H) IQ-1 [2]-11; Search (A) Per-1 [1]-12; Spacer/TL11 (E) IQ+1 [2]-13; Stealth (A) DX-1 [1]-11; Vacc Suit/TL11 (A) DX [2]-12; Wrestling (H) DX-2 [1]-10.

† Includes +1 from 3D Spatial Sense.
‡ Includes +2 from 3D Spatial Sense.
§ Includes +3 from 3D Spatial Sense.
¶ Includes +2 from Hot Pilot.

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