Skip to main content

Gen Con Events, Part 2: Panels

The Industry Insider events were added to the Gen Con event database over the weekend, so I thought I'd give a run-down of the panels I will be on as a Featured Presenter. I'm nervous about pretty much all of these for one reason or another, but I hope folks come to them and learn something from me and my fellow presenters.

Creating Periodic Content
Thursday at 3:00 PM
Presenters: Jaym Gates, Harrison Pink, Darcy Ross, Paul Stefko

Whether it's a zine, a newsletter, or a monthly Patreon release, getting into the habit of releasing regular, periodic content builds your reputation & keeps your audience coming back for more.


Don't You Dare Give Up, How To Set Reasonable Goals
Friday at 2:00 PM
Presenters: John Adamus, Liz Courts, Lyz Liddell, Paul Stefko

It can be so tempting to give up, to discard your dream. Learn how to set small, incremental goals you can meet, work through adversity & see your project through to success!


How to Teach A Game
Friday at 3:00 PM
Presenters: Jake Alley, Joseph Carriker, Paul Peterson, Paul Stefko

Sometimes, games are complicated & rules are awkwardly formal. The panel will discuss ways for teaching games, running demos, & tried & true methods. They may even share some stories too.


Making Characters Who Aren't Like You
Saturday at 12:00 PM
Presenters: Aljernon Bolden, Crystal Frasier, Kat Kuhl, Anna Meade, Paul Stefko

How do you create characters for your game who are different from you & your personal life experience? Where do you go to learn about other groups respectfully?


Popular posts from this blog

Dungeon Crate, May 2016

For my birthday last month, my friends got me a subscription to DungeonCrate.  This service is the RPG-focused entry in the current "crate" craze, where you pay a subscription fee and a box of themed stuff is sent to your home monthly, quarterly, or whatever. Well, my first crate arrived today, and I thought I'd go through it here on the blog.





Discworld RPG Review

The Discworld Roleplaying Game is a standalone fantasy RPG written by Phil Masters with rules based on GURPS Fourth Edition by Steve Jackson Games. It is the second edition of Discworld RPG, following the original GURPS Discworld published in 1998 and reprinted under the Discworld RPG name in 2002.

For those who may not be familiar, Discworld is the setting of an extremely popular series of fantasy novels written by Sir Terry Pratchett. The Disc consists of a flat, circular plane resting on the backs of four elephants who in turn stand on the shell of an enormous turtle which swims through space. It began as a fairly traditional — if satirical — fantasy world, but through over 40 novels, Pratchett advanced the setting into a rich canvas on which to poke fun at the peculiarities of modern life.

The first edition of the Discworld RPG was based on GURPS Third Edition, and it included GURPS Lite, a pared down version of the core system. Still, it relied perhaps too much on knowledge of th…

Voting Is Live For The 2016 Ennie Awards

The 2016 Ennie Awards are now open for voting. Go to http://www.ennie-awards.com/vote/2016/ to vote for the great gaming products in two dozen categories.

While you’re there, I hope you’ll consider voting for It’s Element-ary! for Best Family Game. I’m up against some very worthy competition, and I’m honored just to be nominated. But who knows what could happen, right?