New Gems for the Gem Sword

These two gems provide additional options for anyone wielding the Gem Sword.

Rust Ruby (4 points)

  • Corrosive Attack 15 pts (Accessibility, Metal objects only, -20%; Melee Attack, Reach 1, 2, -20%; No Wounding, -50%; Nuisance Effect, Requires two free hands, -5%) [2]
  • Corrosive Attack 15 pts (Accessibility, Metal objects only, -20%; Melee Attack, Reach 1, -25%; No Wounding, -50%) [2]
Touching the sword to a target’s metal armor causes the metal to rust, weakening it and limiting its ability to absorb damage. On a hit, reduce the DR of the armor by 3 (to a minimum of 0). This reduction is permanent until the armor is repaired.

The ruby can rust any metal object, including weapons, though a physical strike would be necessary to break a rusted blade.

Note: This is an alternate attack. The sword does no physical damage.

Sapphire of Force (5 points)

  • Crushing Attack 3d+1 (Double Knockback, +20%; Melee Attack, Reach 1, 2, ST-Based, +80%; No Wounding, -50%; Nuisance Effect, Requires two free hands, -5%; Nuisance Effect, Obvious, -5%) [5]
On a successful two-handed swing, roll your character’s normal swing damage plus 3d+1. Double the result to calculate knockback (p. B378), but no actual injury occurs. There is a loud crack like thunder, and the target is flung backward by pure force.

Note: This is an alternate attack. The sword does no physical damage.

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